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Call of Duty: Mobile - February 5th Community Update & Public Test Build

Call of Duty: Mobile - February 5th Community Update & Public Test Build

https://preview.redd.it/pd0xmv18trf61.png?width=800&format=png&auto=webp&s=7797a4cfe50c33a06ab65ed46ccd00c204fffe8a
Greetings Call of Duty: Mobile Community! We are back today with your usual type of community update filled with info about recently released or upcoming events and modes, but this time we are also happy to share that the next public test build is here! We’ll have that in first section following the events schedule, but it is being released far earlier than normal, especially for one that is filled with content from the next major in-game update. However, for Season 1: New Order the biggest release this week is the featured event, Fight For Humanity.
https://reddit.com/link/ldpeki/video/tei7fdebwrf61/player
This new event, released yesterday, asks you to pick a side and join the fight alongside your fellow players while you earn points in an attempt to control territories. There are many unique rewards to snag this time, both as a team and solo, and we’ll have more details about that event below in its own section of the update.
In this update we also have responses for recent feedback and bug reports alongside various event, store, mode, and playlist updates that recently released or are coming soon. First off though, we want to say thank you to the many players who have reported a variety of bugs and created discussions to give feedback about new features, modes, balance changes, or other aspects unique to this season.
Members of our development teams who create these events, make balance changes, add new pieces of content, game modes, and more, also read your responses and feedback. Thank you all for your dedication, passion, and commitment to making this game better through so many different ways. With that said, let’s jump into this update!
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Here is a quick look at all of the new events starting today and others launch soon:
  • 02/03 – 02/09 ~ 10v10 Collection (MP)
  • 02/03 ~ Two New Seasonal Challenges
    • Deadly Mist (Gas Grenade) and Premier Operator
  • 02/05 – 02/11 ~ 3v3 GunFight (MP)
    • Check out the Gunfight Trio event
  • 02/05 – 02/11 ~ BR Sniper Only
  • 02/05 – 02/19 ~ Fight For Humanity event
  • 02/05 – 02/18 ~ System Overload Draw
    • The brand-new Ether – Network is here!
  • 02/08 – 02/14 ~ Grind Baby, Grind! (MP)
  • 02/10 – 02/16 ~ Russian Nuketown 24/7 (MP)
  • Coming Soon – Valentine’s Day and Chinese New Year store content
*All Dates UTC
We covered a number of these topics in the last community update, but we’ll go over some again if it is launching today or if we have some new information to share. First though, just a reminder that for Battle Royale we have limited modes launching every week in February and the newest mode, Blitz, will be back later in February.
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February 5th - Public Test Build We are back quite early in the season with a public test build ready to go for our next update, which does not release until March. This test build will be larger than the last couple in relation to the player limit and new playable content, much of which may release in one of the next two seasons.
We are thrilled this time to announce that we have added iOS to the mix! You'll need Test Flight to access it, but otherwise it should be a relatively straight forward install. Here are all of the usual details, but please note that we have two different APKs to download this time.
  • Begins today on February 5th (PT)
    • Test end date not specified
  • Available for Android and iOS devices
  • Download Size: 2 gigabytes, Wifi connection is highly recommended
  • Player Registration Limit: 40,000 (30K Android, 10K iOS)
  • Content suited for ages 16+
  • All information and player data collected during this test will be deleted
This time around we have two different versions, 32 bit and 64 bit. For anyone unfamiliar, 64 bit is more suited for higher-end/newer devices while 32 bit is generally more suited for lower-end/older devices. We recommend that you only download the 64 bit version if you have no issues running the current version of CODM on the more demanding (high/highest) graphical settings.
With all of that said, the 64 bit version is the ideal version we would like players to test during this specific public test build. If you can, please download and use that version of the build. Please find all of those download links below along with the player registrations limit per version.
  • (Priority) Android - Downloadable via 64 Bit APK here: (Registration Full)
    • 20,000 Player Limit
  • Android - Downloadable via 32 Bit APK here: (Registration Full)
    • 10,000 Player Limit
For iOS players, you’ll just need to have Apple’s Testflight application installed on your phone and this link below should take you to the correct page to download the test build.
  • iOS Testflight Link: (Registration Full)
    • 10,000 Player Limit
We do have a general cap (as listed above) on how many players can enter into both the iOS and Android versions of this test. You unfortunately won’t be able to see if that limit has been met until you try to register an account at the login screen. We’ll update the page here once registration is closed, but this is just a heads up for anyone who manages to download after we’ve hit that limit.
In this build you’ll be able to find a variety of new content, but some of the main ones you might notice are: Shoothouse (MP Map), Shipment 2019 (MP Map), updated Night Modes, Sword & Stones mode, the Truck in BR, new perks, and the new Bull Charge Operator Skill. Of course, there are plenty of smaller changes or new additions hidden in there too, but this is just a glimpse at what you’ll be able to try out.
Some general tips for downloading this rather large file:
  • Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
  • Try to turn off or stop your device from going into any kind of rest mode
  • If you are running into issues download the file, try using a different browser
  • Make sure you have 5-6 gigabytes of data free on your device
This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application. It will install as another application that is executed separately.
Thank you to everyone who takes the time to help us test out this new content and please make sure to report any feedback or bug through the in-game options, like the in-game survey that may not be available right off the bat but will show up once the beta has been out for a while.
Fight for Humanity Sides have been drawn, the field of battle has been laid bare, and the Fight for Humanity has begun! Your first choice is simple, Atlas Corporation or Cordis Die, where will your loyalties lie? Pick one of the two sides, open up the map, see what territory is currently being fought over, and what tasks you can complete to help your side win that battle.
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Each side will have its own set of Faction rewards available and they are broken down into milestones, winning prizes, and leaderboard rewards. Each faction has its own version of the Cordite to grab (seen above) and the Russian Merc operator. Additionally, the faction that wins it all will snag the ATV – Override and the those who reach the top of the leaderboards can snag the Legendary Calling Card — Rupture. Through all of those different methods there are many rewards to grab by participating in this global battle of territory control!
Lastly, you can boost your points by using various weapon sets that are indicated in the top right of this event page in-game. If you’d like to get the upper hand with some tips and tricks then head on over to our Fight For Humanity blog post.
Good luck out there and may the best faction win!
Seasonal Challenges Two seasonal challenges are already out in the wild as of last week and now this week two are more coming your way! The first challenge, Premier Operator, is more of your usual type of seasonal challenge with a variety of rewards and tasks, while Deadly Mist is a unique one due to the fact that you can earn a new piece of a tactical equipment the Gas Grenade by completing it. Find the details below!
Premier Operator This six-part seasonal challenge is all about using different operators in Battle Royale and Multiplayer modes. The tasks all vary, ranging from just playing BR matches to getting kills with the S36 while using Outrider. You can earn nearly 20K Battle Pass XP for completing these tasks plus the following rewards:
  • (Uncommon) Mechanic – Warp
  • (Uncommon) S36 – Warp
  • (Rare) Charm – E-Chatter
  • (Rare) Special Ops 5 – Trance
Deadly Mist This five-part seasonal challenge went live a few days ago and it is your rare chance to grab a brand-new piece of equipment. The gas grenade is a tactical grenade that slows down your enemies with debilitating smoke that also provides cover. Complete a variety of tasks related to equipment, scorestreaks, and perks, and you’ll be able to snag this new tactical grenade along with the following items:
  • (Uncommon) Smoke Grenade – Warp
  • (Rare) Calling Card – Dystopia on TV
  • (Common) Gas Grenade
https://preview.redd.it/q44od4330sf61.png?width=1920&format=png&auto=webp&s=afcc9e6aac686ea0447b4f8763ed595860013219
3v3 Gunfight Mode This tactical showdown played on perfectly symmetrical small maps has returned, but this time around each team is bringing an extra teammate with them for this competitive challenge. This team-based mode released yesterday on 2/5 (UTC) and for anyone unfamiliar with it we have a new video just to show off the basic rules and objectives. Take a look!
https://reddit.com/link/ldpeki/video/uqcb2ql60sf61/player
While you are playing 3v3 Gunfight make sure to check out the Gunfight Trio featured event in order to earn some rewards while you are challenging yourself to intense tactical gameplay. There are eight tasks to this event and they are all straight-forward, like get kills or play matches, and by completing these you can earn the following rewards:
  • (Uncommon) Frag Grenade – The Numbers
  • (Uncommon) Knife – Warp
  • (Rare) Kilo Bolt-Action – Cosmic Wave
  • (Epic) Cyber Clown Frame
System Overload Draw While we rarely highlight any draws, crates, or bundles through these community updates, it is hard not to bring up the System Overload Draw. This draw brings with it the second blueprint for the newest assault rifle, the FR .556 - Superhighway, and of course the highly sought-after new operator, Ether - Network. Here is a glimpse at those two main new pieces of content:
https://reddit.com/link/ldpeki/video/txshs60b0sf61/player
Another unique aspect of this draw, related to the Fight for Humanity event, is the Breach Set. If you acquire the three breach camos for Outlaw, the EMP, and the Karambit then you’ll receive a weapon set bonus for that featured event.
That specific weapon set increases the points earned from battles between factions by 50%. You can find all of the information in-game on this new draw or in the featured event. Get a jump on it while everything is still active.
Feedback Since the Season 1 launch we’ve primarily been focused more on reporting bugs, but there are still a few feedback-related topics we’ve seen come up and have been trying to respond to on a one-to-one basis whenever we are able to. Let’s jump in!
  • Voice Overs – We’ve brought up this topic numerous times in previous updates or on social media channels, but we keep seeing interest in upcoming voice overs, updating current (or missing) voices, and of course brand-new operators. We are of course working on all of those, just like we released many updated voice overs alongside some new ones in Season 1, but we are also working on ways to provide more visibility about all of that in future updates.
  • China Version Content – As you may see in the public test build (if you manage to snag a spot before it is full) we have some content coming in future updates that is also in the Chinese version of CODM, like Trucks in BR. Most likely, we won’t always keep content the same in each version of the game, but the teams managing the game are always working together to coordinate, discuss, and decide what content should release in each version.
  • Cheater Reports – For whatever reason, most of the time we release an update we see an increase in cheater reports. These have traditionally tapered off one or two weeks into the season, but we have seen no abnormal increases in cheaters. We will always keep an eye out for reports in community areas, so please keep sharing, but also please keep reporting in-game as well and we’ll keep monitoring and acting to make sure your experience isn’t compromised.
  • Master of All Event – A special shout-out to those who have been giving feedback back about the unique rewards on this event (6000 credits and BP XP as the final reward). The team was looking to see if this type of reward felt valuable to players and so far all we’ve seen is positive feedback about it, which may pave the way for similar reward setups in the future.
  • Next Update – While we cannot confirm any dates for our next season or update, it is always a moving target for a variety of reasons, we can confirm that the next update will be in March.
Bug Reports We’ve been going through many smaller bug reports lately thanks to threads, PMs, and posts sharing details, videos, or screenshots explaining the issue. We don’t have any huge issues to bring up this week, at least nothing new or seemingly troublesome, but we are working with our teams to investigate many of those smaller issues and please do keep sharing. It is always appreciated!
  • Battle Royale Bugs – We’ve seen a variety of BR related bugs come in over the past two weeks and they vary greatly in relation to the types, the severity of them, and how widespread they seem to be experienced. While we can’t list it all here, we just wanted to give a general shout-out and thank you to several community members who have spent a significant amount of time making videos, screenshots, and posts to highlight these issues clearly.
  • Black Screen Issues – We are happy to say that we have seen fewer reports of these types of issues after the Season 1 release after we implemented some general stability improvements for all players in that update. We’ll have more on that front coming in the next major update (next month) and we’ll be monitoring both in-game and external channels for reports.
  • Blitz Mode Performance – We have seen various discussions about performance issues in Blitz mode due to the changes made to put more players and items in a smaller area. This seems to be a similar issue to why some devices struggle with Warfare mode. We recommend experimenting with different graphical settings before jumping into these modes to see if that helps performance, but we’ll also see if there is anything we can do to help improve performance in these types of modes.
Support Options Lastly, thank you to everyone who have been reporting various issues since Season 1 released and please do keep using our support channels on top of community areas to repot issues. In the off-chance you haven’t seen this information in every single one of our community updates 😉, here are our main support channels:
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One of our greatest pleasures each week is looking through various community areas to see the latest and greatest in CODM memes, but also to see the latest and greatest art designs created by some extremely talented community members! This week, we are thrilled to be able to highlight Sarcstoon, who you may know as Sagar in certain community areas.
Urban Tracker by Sarcstoon
Sarcstoon is a character artist and their online portfolios are filled to the brim with impressively detailed pieces of art that range from CODM operators to commission pieces for real life couples. One thing is clear through all of their pieces, their style is unique and in particular for faces and expressions.
Park Safehouse by Sarcstoon
Whether it is Helen Park or Urban Tracker, they’ve blown us away with their vibrant, welcoming, and charming pieces of work that make us proud that CODM is lucky enough to be a receipent of their designs. If you’d like to see more of Sarcastoon then you have plenty of options to see their work:
Thank you all once again for being the type of community that supports artists and designers by providing positive feedback, supportive words, or even just upvotes or positive reactions. There are so many talented folks in the community and we are always eager to look for more each week.
With all of that said, we’ve come to the end of yet another community update! We plan to return next week with more and with some info on our upcoming Valentine’s Day events & activities. You know us, we love to use holidays as an excuse to design new content, create giveaways, or just create engaging events with the general community.
We’ll see you all next week and for those of you in the public test build make sure to jump on that before we hit that player limit! Thank you all and stay safe out there.
-The Call of Duty: Mobile Team
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Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a provider. The verb to stream refers to the process of delivering or obtaining media in this manner.[clarification needed] Streaming refers to the delivery method of the medium, rather than the medium itself. Distinguishing delivery method from the media distributed applies specifically to telecommunications networks, as most of the delivery systems are either inherently streaming (e.g. radio, television, streaming apps) or inherently non-streaming (e.g. books, video cassettes, audio CDs). There are challenges with streaming content on the Internet. For example, users whose Internet connection lacks sufficient bandwidth may experience stops, lags, or slow buffering of the content. And users lacking compatible hardware or software systems may be unable to stream certain content.
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Streaming is an alternative to file downloading, a process in which the end-user obtains the entire file for the content before watching or listening to it. Through streaming, an end-user can use their media player to start playing digital video or digital audio content before the entire file has been transmitted. The term "streaming media" can apply to media other than video and audio, such as live closed captioning, ticker tape, and real-time text, which are all considered "streaming text".
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Copyright is a type of intellectual property that gives its owner the exclusive right to make copies of a creative work, usually for a limited time. The creative work may be in a literary, artistic, educational, or musical form. Copyright is intended to protect the original expression of an idea in the form of a creative work, but not the idea itself. A copyright is subject to limitations based on public interest considerations, such as the fair use doctrine in the United States.
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[Guide] The Grand Mafia - Mansion Level 17

Overview

This game is another city builder clone. It surprisingly doesn't take long to complete due to being able to stack a lot of building speed boosts. By the time I was done, I had +154.8% and I'm sure I could have gotten it higher if I tried to. This game is a breeze to complete compared to some other ones, and you really only have to check on it once in a while after the first day. I ended the game with 20-40 million extra of each resource, and the final mansion upgrade needed less than 1 million each. The only real downside to this game is that there is almost no online resources about it. Even the wiki is pitiful. The game itself is pretty dead, so you shouldn't need to worry much about being attacked. This can make it hard to find a useful Faction though.
 
Offer Name The Grand Mafia
Offer Wall None. I found this on the gaming section of GG2U
Device Used The offer states it's for android.
Amount $18 - Swagbucks now has it for $20.
Time Limit 40 days
Time Spent 6 days. I was level 9 the first day, 12 on the 4th day, 14 on the 5th day. I completed the game on the night of the 6th day by burning my gold on speedups.
Note: This game took a few days to credit for me. I didn't receive any notice about it pending, but the money showed up after a few days.
 

Leveling your mansion

There isn't much need to upgrade buildings aside from what is required for your mansion. You will have more than enough resources, so only upgrade the resource buildings when you can instantly upgrade them. Keep upgrading your Investment Center until you can get level 6 of Labor Unions. It's not really worth it to go beyond that. Aside from that, just work your way through what's required for the Story. By the end, I got to Chapter 5-4.
Once you get to mansion level 3, you will get a second builder for 1 day. Take advantage of it, because this is the last you will have it! The only way to get a 2nd builder after this is to buy the $25 package, which might be a monthly fee. It says that you can get 3 days for free. I don't trust these games to cancel a subscription so I did not test it, but if you're feeling daring you could give it a go. A second builder is immensely helpful.
 
The wiki contained very little information, so I jotted down what buildings you will need. Each Mansion upgrade will require a Wall, which requires a Workshop, which requires a Smelter. I will note this by using the following format: Smelter → Workshop → Wall.
Mansion Upgrade Building Requirements
6 Smelter → Workshop → Wall & Vault
7 Smelter → Workshop → Wall & Gunsmith → Training Center → Hospital
8 Smelter → Workshop → Wall & Investment Center
9 Smelter → Workshop → Wall & Black Market & Bank + Warehouse → Diamond Lab
10 Smelter → Workshop → Wall & Gunsmith → Training Center
11 Smelter → Workshop → Wall & Gunsmith → Training Center → Radar
12 Smelter → Workshop → Wall & Vault
13 Smelter → Workshop → Wall & Gunsmith → Training Center → Hospital
14 Smelter → Workshop → Wall & Investment Center
15 Smelter → Workshop → Wall & Black Market
16 Smelter → Workshop → Wall & Gunsmith → Training Center
17 Smelter → Workshop → Wall & Gunsmith → Training Center → Radar & Bank + Warehouse → Diamond Lab
Each one of the upgrades seems to follow a rotating pattern from Vault to Radar. Diamond Lab is required every 8 levels (so the next one is required at level 24). If you are doing an offer for a higher level Mansion, you can probably assume it follows the same pattern.
 

Building Speed

One great thing about this game is how much building speed you can stack. I ended the game with +154.8% speed which means that I only spent about 40% of the time originally required. I'm not entirely sure where the extra 2% came from (possibly from raising your VIP or Mansion level), however there are three ways to significantly increase your building speed:
  1. Research Labor Unions in your Investment Center. At level 6 this will give you 21%
  2. Craft the Architect Set at the Workshop and upgrade them as you're able. This gave me 26.8% Warning: The gear is taken off when you are upgrading, so make sure to start any building queues before starting a gear upgrade.
  3. Underboss Specialties - There are two construction related ones and they should be your main priorities. The first one gives 40% and the second one gives 65%. After you get the construction, it can be helpful to get the Investment and Training Speed Specialties.
 
The main ways to obtain timer reduction items is:
 

Research at the Investment Center

Your main priority should be Labor Unions in the Economy section. This will reduce your construction time. You want to level this up as soon as possible, and then stop once it is level 6. Aside from this, the rest of the investments aren't too important. It can be helpful though, and it can help you to complete some events so I will put my recommendations.
Next you should focus on unlocking one of the tier 2 troops under the Crew section. Unlocking the troops will require you to upgrade Training Speed → Recon or Expedition → ATK Training → DEF Training. I recommend getting the bikers (aka: Street Stormer) since they are the fastest unit of the bunch. Tier 2 troops are slower and cost more resources, so they're not really good for gathering resources. I didn't find this to be an issue, but if you're playing to a higher mansion level then you may want to focus on tier 1 Brawlers for their superior load capacity and decent speed.
Next up, aim for Kingpins II under Kingpins. Once you have that, upgrade Energy Recovery, Energy Limit, and Energy Consumption. Some of the other investments under the Economy section can be instantly completed or done in a short time, so these can be good if you have an event going and need the points quickly. After that just research whatever seems like it will take a while. This will potentially allow you to meet an event goal when it completes.
 

Dailies

 

Events

This game has a ton of events, but you don't need to worry too much about doing them. It can be helpful to do the Personal and Hell events in the beginning, but later on you'll mostly end up ignoring them since the rewards won't be worth the effort.
The Personal Event resets every 3 hours, and the Hell Event resets every 1 hour. I recommend trying to hit stage 3 of these in the beginning. Later on even getting to stage 2 will be fairly difficult. Other events are hit or miss. Check them out, but don't expect to focus too much on them. I liked to train troops and do research with the hope that I'll manage to complete a stage of the event. You'll have excess resources anyways.
 
Most other events are mostly a waste of time. Take a look at them from time to time to see if there's any dailies or otherwise useful events.
 
If you get an event that has you decoding a safe's password by revealing a code, there's an easy trick to it. You will need 4 numbers, and each number will have 8 boxes to reveal. First, select the box in the middle left. If the first box is a straight vertical line, that number is 0. If it is an upside down L ( Γ ), the number is 2. If it is a horizontal line, the number is 3.
If the line is like an L, the number can be 4, 5, or 9. If it is like a sideways T ( ⊢ ), it can be 6 or 8. If it is empty, it can be 1 or 7. To figure out exactly which number it is, reveal the top right corner as well. If the top right corner is an angle ( ┓), it can be 2, 7, 8, or 9. If it's a straight line, it can be 1 or 4. Figure out which number matches in both the left and the right boxes, and that will tell you what number that box is.
 

Enforcer

When you send your troops out to battle, you can send a few enforcers with them. Enforcers are also used in the Campaign. Each enforcer has different skills and uses different gear. Pretty much all you need to know about Enforces is:
 

Troops

Keep training troops all the time. Bikers are a good choice (Dirt Devil, Street Stormer, etc) since they are quick. Bruisers (Hoodlum, etc) are also a good choice for their decent speed an higher load. You will get a lot of events that need you to train troops, and it's helpful to have a lot if you attack anyone or do raids.
 

Should you spend real money?

I don't recommend it. This game is pretty easy without spending anything. If you were to spend money, the only thing you would need is more speedups.
 

Other tips/notes for this game:

 

General tips for these type of city builder mobile games:

 
 

Common Questions

Can I do this if I already completed it on another offer wall or played the game before on my own?

Generally, no. Almost all of these games state that it's for new users only.

What if I do it on another site?

No.

I don't see the offer! What do I do?

It's possible it simply isn't available for you. I'm from the USA, and many offers are not available outside the USA. If you are from the USA, try checking on the site I did the offer on or on a different site. Sometimes they're only on certain sites. It's also possible that the offer is no longer available.

What do I do if the mobile shortlink isn't working? What does ERR_CONNECTION_REFUSED mean?

First off, try using a different browser. I have had issues with Chrome opening links before. If you are still getting an error, it's likely that your device isn't eligible for this offer. Even if it might be able to run the app, sometimes the offers put in specific requirements for devices. In this case, the only thing you can do is try a different device.

I completed the task but I didn't get credit for it! What do I do?

First, wait 24 hours. Most of these games credit within a few minutes, but they may take up to a day sometimes.
Next, check to see if the offer has been completed through the offer wall. If it has not, you must contact the specific offer wall that you completed the task on. For example, if you do this task on Site-xyz through AdGate you have to contact AdGate. If the offer shows as completed but you did not get your points, then the points may have been held and you will need to contact the specific site.

This takes so long! Why would you waste your time for a couple bucks?!

I play these games in between other work or on the weekends. I don't do them instead of better paying work, but rather along side it in my down time or while I'm watching TV. City builder games take a while, but most of it is just waiting around for things to finish building. I'm also a gamer, so I enjoy playing games.
 
 

Have any more tips? Let users know in the comments!

As always, this is my first time playing this game. I have a lot of experience playing these sorts of games, but each one is a little bit different. All advice is based on my personal experience and my playstyle.
 
Looking for more ways to get paid to play games? Take a look here.
 
Is there a certain game you're interested in seeing a guide for? Let me know in the comments! Be sure to include the offer name, which offer wall it's on, what site you found it on, and approximately how many points it's worth.
submitted by Mikazah to beermoney [link] [comments]

I built a decent Gaming PC for $206 using used parts from my local area...

***WOW this post really blew up. I'm really grateful for all the great comments and awards. Thank you everyone. This was my second PC but I have been really getting more into the budget build route and so I'm glad other people are into that! Happy deal hunting :)
DISCLAIMER: I sourced these used components over the last few weeks in my local area (SF Bay CA). Where I live, there's a pretty good selection of used PC parts so your mileage will vary depending on where you live. But I just wanted to put it out there that many of you can definitely build a decent gaming PC for $200-400 if you are willing to spend the time to hunt for deals in your local area, especially if you live in/near a metropolitan area.
pics
Parts List
CPU: Intel Xeon e5 2620 v3 6 core/12 thread - $16 eBay
Motherboard: Asus Sabertooth X99 - $85 Craigslist
CPU Cooler: CoolerMaster Hyper 212 - $20 OfferUp
Memory: Corsair Vengeance 16GB DDR4 2400 MHz (CPU reads a max of 1866) - $40 OfferUp
Storage: WD 640GB HDD 7200 rpm - $10 Craigslist
GPU: EVGA GTX 960 SC 4GB (I actually bought 2 at once for $75 on Facebook Marketplace, sold one on eBay for $100 essentially GIVING me $15 (after eBay/PayPal fees) and a free GPU)
Case: Phanteks prebuild case w/ 3 RGB Apevia fans - $30 Craigslist
PSU: Corsair CX600 - $20 Facebook Marketplace
Total (including the $15 I gained from selling the extra GPU): $206
I can happily play CS:GO, Apex Legends, Fortnite, GTA V and many other games at 1080p at medium settings or better and get 60+ fps. With a better GPU and a little more money, you wouldn't have any issues getting much higher FPS.
So let's break down these components a little bit more and talk about which deals will be harder to replicate if you plan on doing something like this.
Firstly, the CPU is actually the easiest part to attain on this list. These can regularly be had for $20 off eBay. This particular X99 motherboard is VERY NICE for $85 (I actually got it for $70 but paid $15 for the OEM IO shield off eBay because it didn't come with one). It's a quality mobo with 8 slots for RAM so upgrading RAM on this will be as easy as buying another kit of the same capacity and as time goes by and RAM gets cheaper, you could just keep doing that if you wanted without having to get rid of your previous RAM. But finding this exact motherboard for the price may be difficult.
Luckily there are X99 motherboards being made out of China right now using recycled chipsets for about $60-120 depending on the particular models (available from AliExpress). Some of these motherboards are actually pretty good quality, but definitely do your research first. I recommend checking out Miyconst on YouTube. This Xeon/X99 setup is pretty popular in Russia and Brazil because of hardware prices and availability so this is a Russian Ukrainian guy who reviews all of these Chinese motherboards in great detail.
The CPU cooler will be easy to find for about that price. Even new, the Hyper 212 is only $35 but if you buy used just make sure you get the LGA2011-3 hardware necessary for securing it to the motherboard. $40 for 16GB of DDR4 is a good deal but I've seen this same deal pop up a few times but more often at $50. Finding used but working 500-1000GB HDD's for $10-20 is quite easy but I recommend only using this as a storage for games and re-downloadable files. I planned on having a m.2 SSD in this rig but accidentally bought a SATA m.2 drive instead of NVMe (SATA m.2 not supported by this motherboard) so I will still need to upgrade that. But any SSD for your OS and important files will do and you can find these for around $30-40 for a 256 GB SSD new, maybe $10-20 more for an NVMe.
The GPU of course is where the real bargain hunt will be. In 2021, GPU's are super overpriced but I had seen another 960 4GB for $40 in my area after purchasing 2 of them for $75 total, so getting one around $40-60 is definitely possible. This is where I'd upgrade first (after an SSD). Other higher performing options would be the R9 390 8GB (recently purchased one for $80 and another for $100), the RX 580 8GB (recently purchased one for $125 but seen them locally for $150) or even a 1080 (purchased one for $200 but have seen them go for $260 locally). Really, any decent GPU you can find for around $50-200 would be great with this build. I recommend referring to this Tom's Hardware List to see where GPU's rank overall when you're shopping for a used GPU. This part will be where you'll spend most of your time hunting, but those elusive GPU deals are out there!
This case was a good find but I had also received a FREE CoolerMaster ATX case not too long ago, with 3 140mm fans included, in great condition. People often give away or sell their cases for cheap because they take up a lot of space. Look for one with fans included and even better if it comes with screws/standoffs.
Finding a 500-700W PSU for $20-40 is not difficult but this is a component that many people would just prefer to buy new and I don't blame them. At least by 80+ Bronze if you go used. But honestly, I think I'd rather buy a used PSU from a reputable brand than a cheap, new PSU from some brand I never heard of.
Overall, this was a fun build to make and I love reducing e-waste so buying used is good for me. I highly recommend though that you have all the appropriate screws/hardware when buying used parts so ask about that stuff when you purchase something and if it's not included, buy that replacement hardware online before you start your build because it's frustrating to start putting your PC together and then realize you don't have enough screws, etc. It's a little more of a hassle but you can save a lot of money!
Feel free to ask any questions, this is only my second PC build (just started last month but have been diving DEEP into PC building rabbit holes online). But I hate when people on this sub instantly shoot people down asking about $200-400 PC's saying it's not possible. IT IS POSSIBLE, but you have to get creative and it also helps to live in certain areas I won't deny that.
submitted by Mattdehaven to buildapc [link] [comments]

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This argument has been supported by many examples such as Millet and Van Gogh, Picasso, Manet, and Monet, etc.[15]❏ GOODS OF SERVICES ❏Credit (from Latin credit, “(he/she/it) believes”) is the trust which allows one party to provide money or resources to another party wherein the second party does not reimburse the first party immediately (thereby generating a debt), but promises either to repay or return those resources (or other materials of equal value) at a later date.[1] In other words, credit is a method of making reciprocity formal, legally enforceable, and extensible to a large group of unrelated people.The resources provided may be financial (e.g. granting a loan), or they may consist of goods or services (e.g. consumer credit). Credit encompasses any form of deferred payment.[2] Credit is extended by a creditor, also known as a lender, to a debtor, also known as a borrower.
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submitted by nemek93711 to u/nemek93711 [link] [comments]

5 years of mixing and mastering experience: Top things I've learned that will save you time and energy to understand now if you're a beginner

Foreword / Background
I'm writing this first and foremost because my journey of getting to the point where I am now, where I can go into a mix knowing pretty much exactly what I need to really bring my ideas to life, took way longer of a time to reach than I think it should have. I say that because much of the advice I'm going to give actually makes practical sense when explained in a certain way, and even after watching hours of YouTube mixing and mastering tutorials (sometimes giving conflicting advice) it took me good amount of time to piece a few basic mixing and mastering (m&m) concepts together that now provide me with a solid foundation of knowledge that I can use going into every mix. It should be kept in mind that I am not a professional m&m engineer, but m&m is a huge hobby of mine that I definitely wouldn't mind making into a career one day.
In all honesty, I think a big reason it took me more time than it should have was because I was very impatient and didn't want to take the time to watch more tutorials and put in more hours learning. Early in my journey for about 2-3 years, before I got a 49-key midi keyboard, I used strictly samples downloaded from YouTube, had only stock plug-ins from Ableton Live Intro, and had very limited m&m knowledge...I would simply download a track I wanted to chop up or loop from YouTube, add some drums with my drums pad, add a stock EQ 3 to each track, boost the bass and call it a day. If you have at least some experience with m&m you might have chuckled inside a little at me putting that in bold because you understand how bad that is. I was simply too naive to understand that what I heard in my head...what I thought I heard in my mix...wasn't actually a reality in my track...mainly in terms of energy and clarity. I would get overexcited and start nodding my head as I "mixed" which I didn't realize until later gave me the false impression of actual movement and dynamics. For my hip-hop cats, or anyone else that works with music which places emphasis on the 1st and 3rd beats in a measure...this isn't to say that head nodding is bad. I still head nod...it's almost inevitable if you're really feeling a track...but I frequently try and consciously m&m without head nodding so that I can hear what my track sounds like from someone who isn't expecting to feel it or like it. This is important because if you can hear your mix from this perspective, you can add energy and adjust dynamics in places that are necessary in order to suggest, or even persuade one to head nod, or feel any type of emotion you want that person to feel.
It's true that you can get conflicting advice by going the YouTube route (mostly because as you come to understand the m&m process you understand that there are actually a few different avenues and methods for achieving the sound you want), but that shouldn't deter you from being exposed to different concepts and ideas, trying them, and seeing what works for the sound you're trying to achieve.
To clarify, I mainly work with samples and also original sounds to make "hip-hop" beats with interesting melodies, sometimes no drums, frequently accompanied by hip-hop acapellas I find online. But that doesn't mean there aren't common, universal principles that can be applied to all genres of music...so if you aren't into that vibe I think you can still get valuable information from what I explain here. I was inspired to get into the game by LA producer Knxwledge, who established his niche coupling old soul / R&B samples with acapellas from today's most well-known rappers. He, CoryaYo, Walterwarm, and Cookin' Soul I would say are all of my most influential producers in the game today.

Understanding the Basics

We can all agree for the most part that a good mix is one that has good dynamics (what I call "energy management"), clarity, and a full sound. I think every prospective producer at some point faces the unfortunate reality that achieving all three of these traits in a mix is a bit more complex than they realize. I know for me it was very frustrating once I realized how much I didn't know and how many different elements needed to come together to achieve the sound I wanted and the vision I had in my head. I think it's very easy to get overwhelmed by the library of sounds and effects that come with most DAWs...at least I know that was the case for me. It's good to remember that every single effect was created for a specific purpose, to solve a specific problem, so just because I don't mention a few in this post doesn't mean they aren't just as valuable as some of the other elements I mention here. I would suggest looking up either online video courses or YouTube videos/series of someone explaining to you the function of every element in your DAW. If they have sample audio they are using to show you what each effect does, or the effect that each knob has, that's a huge plus but ultimately unnecessary as you can (should) play around with your own sounds in your own DAW so you can get a better idea as to what each effect is actually doing to your sound.
To me, explaining many of these m&m principles can be a lot like trying to explain to someone how to ollie on a skateboard. You can explain it to them all you want but they aren't going to get good at it until they practice enough and eventually most importantly come to an unequivocal understanding of what they need to do in order to ollie.
Before getting to the meat of this post, I also want to say that like I mentioned earlier there are multiple ways and strategies to m&m and achieving a desirable outcome, so try not to take my words and suggestions here as code or law. There might be and most likely are other ways of achieving certain things and dealing with certain problems that I am not aware of. But even with that, I am sharing this because I believe that with the knowledge I've gained I can at least help a novice get their sound to a level that makes the production process much more enjoyable for them. Of course I am open to constructive criticism in the comments and am always willing to learn, or at least doing my best to be.
EQ & Gain Staging
I personally believe that EQ and gain staging are the single most important elements to master and pay attention to in order to get the basic shape and dynamics of the sound you want. Before you do anything else, I think it is pretty universal advice to simply adjust the gain knobs on the faders of all tracks in your mix until you get the "best" shape and clarity. I put 'best' in quotation marks in order to emphasize how subjective that is in the music world and the creative arts world in general. If you take the time to gain stage before anything else, I guarantee that in itself will help with the sound of your mixes pretty substantially. Especially in hip hop, generally the snare and the drum should be the the loudest sounds, respectively.
In the last few weeks I have been paying special attention to these two elements, dedicating the majority of my focus to gain staging and EQing and my sound quality has increased pretty substantially. Especially when mixing multiple tracks, EQing and gain staging is even more important to make sure that every element of your mix has clarity and proper gain levels at certain frequency ranges, or else you will run into clipping and distortion issues. This article seems to provide a very solid, basic understanding of clipping and why it happens for anyone that might be interested. Here is a snippet from the article explaining why clipping happens in technical terms:
"When a signal reaches 0 dBFS (full-scale) on a meter, we’ve run out of headroom and potentially into digital clipping issues. This is because our system has run out of 1s and 0s to accurately convert our signal into digital information. Any excess data is disregarded, which can result in digital clipping–a sine wave hitting its ceiling and becoming a square wave."
When you import any track to your DAW, or play any midi sound, every frequency range in that track is playing at a certain decibel (dB) range, or gain level. A reading of the gain level for each frequency can most importantly be heard with a trained ear, but can should also be displayed by reading the live transient graph in your EQ interface (unless it's a super simple EQ like Ableton's EQ 3 that is very elementary in its capabilities...so in that case I would highly suggest at least downloading a free, 6- or 8-band EQ to start out and give you more control over your sound).
Some, what many refer to as "problem frequencies", are easy to spot and remove, such as harsh vocals or a boomy bass. But some frequencies are problematic but less obvious, namely the 100-300 Hz range that can contribute to a lot of muddiness and loss of clarity in a track, but can also remove punch and thump if reduced by too many decibels. If you haven't already, you will learn how delicate of a process mixing actually is, especially EQing. While I mentioned that there are indeed multiple ways of creating the sound you want, each of those avenues requires the same amount of meticulous decision-making that eventually culminates in a mix with energy, breathability, high dynamic range, and clarity. Every 0.1 increase or decrease in gain has a subtle but also substantial effect on not just that one track or sound, but also the rest of the mix and how it fits in with everything.
One thing I definitely wish I would have known a few years ago was to turn knobs / adjust gain levels slowly and really pay attention to what each incremental increase and decrease in gain was doing to my overall sound. I mean at first in order to get an idea of what an effect is doing it's definitely helpful to push certain knobs to extreme levels, but when it comes to getting a track to sit in with the rest of the mix in the way you want, it can be a delicate process. Especially with EQ, of course you want to get rid of problem frequencies, but you also don't want to kill the energy of a track. For example, in working with soul samples often coming from vinyl recordings, the mid-range can be harsh. Until I realized how important it is to adjust things like gain and Q (width of the frequency band you're boosting / cutting) slowly and deliberately, I would succeed in removing the harsh frequencies but I would also lose a lot of mid-range and energy because I would cut way more than I need to.
Another tip I have for boosting / cutting is to use a "band shelf" shape for cutting frequencies and a "proportional q" shape for boosting frequencies. I don't always do this...again it's important to use your own ear and judgment. The primarily reason I prefer to use a shelf to cut is because a shelf enables you to reduce the gain of multiple frequencies that are close to one another in a way that doesn't also require you to reduce the gain of the frequencies around that frequency you're trying to cut more than you need to. It sounds more complicated than it actually is but I promise this is something you should look into and understand so that you can cut and boost with precision without compromising the fullness of your mix.
In general, especially with the loudness war going on, louder can deceivingly sound better, but may not actually be better. I say this because usually, unless you have a limiter or a saturator as the last destination for your signal, any increase in gain, no matter how small, is going to change the shape and dynamics of both the track and of your mix. You don't want this, at least if you're trying to get people to feel a certain way at certain points in your track and create a final mix that is loud but also has a high dynamic range (HDR). Not to say that saturators and limiters are the answer to getting your tracks louder without clipping and losing dynamics...used in a mindful and strategic way they can definitely help to beef up a sound, but there is still a delicate balance of Dry/Wet to be struck if you want to achieve your desired sound without compromising dynamics or changing the very elements that make a sound unique.
To go back to the issue of clipping, I would also suggest that clipping is not always bad just as they mention in that article. Since applying the knowledge I am sharing here pertaining to EQing and gain staging, I have been able to get to a point in my m&m process where I can either:
  1. Have the elements of a song mixed, EQed, compressed, panned, and saturated so well that I can boost the gain and reach levels of loudness and clarity I never knew were possible without clipping, or
  2. Have the elements of a song mixed, EQed, compressed, panned, and saturated so well that I can boost the gain and reach levels of loudness and clarity while clipping but also keep the dynamics very much in tact. Like I mentioned, I believe proper saturation and limiting can contribute to this happening and can be powerful tools for adding / controlling energy in a specific area of a mix)
You may have noticed that I'm using similar terms..."adding" and "controlling energy" in a mix. EQ, compression, and saturation are the main elements that I know of that contribute to this in ways that can only be understood by playing around with the sounds yourself. Unfortunately this is one instance where the limit of the English language presents itself and is like trying to explain to someone that is blind what the color red looks like.
To give an overall analogy of the EQ process, I will give the following example. Let's say you have water in a closed container filled just enough so that the water comes close to touching the cap (just below clipping) or filled to the point that the water is applying a gentle pressure to the cap (lightly clipping). Now let's say you want to mix that water with another substance, but you still are only limited to the amount of space you have in that container. If you were to simply add the other liquid to the water, the pressure of the water would increase, restricting movement (blocky-sounding mix) and the integrity of the container would be compromised (bad clipping/distortion). An obvious solution here is to reduce the water levels and add how ever much of the other liquid and stir until you get the consistency that you want, where you now have two substances coexisting in the same space without causing excess pressure on the container.
A key piece of obvious advice that you can get from this analogy is that it is generally better to reduce gain first and then increase gain after you have removed and addressed all problem frequencies. Since clipping is caused by energy build up in a certain frequency range, it is usually ideal to clean up your sound in a way that makes the elements in a certain frequency range between two or more tracks clear and distinct but also so that there is more than enough headroom for boosting the gain in these areas further on down the line in the mastering process.
Nowadays I mix with low gain levels so that I can really hear the dynamics before they're squashed by too much gain (this is before I compress). I used to be very eager to get my mix loud and would boost the gain levels whenever possible as much as possible, but in the end this leaves you no headroom for mastering and compression down the line that likely sets great m&m engineers apart from the rest.
Last EQ tip: High- and low-pass filters can really, really do wonders for shaping your sound. I personally use low-pass filters on pretty much every track in my mix to avoid those frequencies building up later on, but also especially on bass lines I can really establish the shape I want with a low-pass. High-pass filters can also be useful, for instance on a kick to free up the high frequencies for the hi-hat or whatever you have playing up there.
Compression
\** I updated part of this section after a fellow redditor explained to me some principles about compression that I didn't quite understand. I have since put these principles into practice and my mixes sound even better now. The beauty of the internet, Reddit and open-mindedness :)****
To explain compression in respect to EQ I will give the following analogy. If EQing can be likened to preparing a meal that is functional (will provide you energy, has all three macronutrients), I think compression can be likened to adding a little sugar and spice in order to amplify the already desirable elements of that meal. When I initially wrote this post, I mentioned that compressing before EQing was generally discouraged as you're simply working with / amplifying problem frequencies that haven't been dealt with yet that are just muddying up the clarity of your mix, but thanks to a few people in the comments this has been debunked and it really just depends on what you're trying to achieve. This is why I really tried to stray away from making it seem like anything I said here is set in stone as general advice to always follow. Like I have said and like many people in the comments have said, there can be multiple ways of creating the same effect using different techniques.
It's difficult for me to explain the effect of compression without using a lot of the same terminology I use for describing the EQ process because compression can also help to achieve clarity and dynamics, just in a different way that is hard to describe. When I first started working with compression I had absolutely no idea what I was doing and because of that I resorted to lowering the wet signal which 'worked' for getting what I wanted but all it did was give me a watered down version of what I actually could be hearing. I only resorted to doing that because I didn't fully understand what the attack, release, ratio and threshold knobs were really doing and noticed that my sound would always get 'messed up' when I had my compressor set to 100% wet.
I'm not gonna go too much in-depth trying to explain what each knob does because this post is already long but I would suggest starting with a long attack and a long release, bringing the threshold down until it's at a point where it should be affecting your signal but it's not because your attack is so high, then shortening the attack and release slowly and individually in order to really hear what the attack and release are doing to your signal. A long attack means you're letting more of the signal through before the compressor clamps down, a long release means you're giving the compressor a good amount of time to let the signal "bounce back up". There is a delicate balance between these two that you want to strike if you want to achieve a certain loudness / fullness without compromising clarity or the dynamics you want. Generally you will want to keep the release short-medium so that the compressed signal can be heard but also "come up for air" before it's compressed again.
Compression is definitely an art and something you get a better understanding of if you just practice. Too much compression or improper compression can result in a loss of clarity, musicality and breathability in a mix. When I say breathability, I mean HDR where the bass strikes at a solid volume, but then backs away for a few milliseconds as the mid-range takes front and center, or vice versa. EQ helps to achieve clarity, but compression can help breath life into those elements and make them compliment and work with each other to create a mix that is alive and engaging. A big mistake I made when I first started was simply not knowing how to use a compressor properly.
Panning
Ideally I would have covered this before compression because I generally address this in a mix before I compress, but I thought my segue from EQ to compression was helpful in order to connect the dots and see how they are connected. Panning can be used to bring clarity to a track and achieve pretty significant stereo separation, sometimes more so or just as much as EQing can. This is because stereo width is vast and can allow for multiple tracks in a mix with predominance in the same frequency range to happily coexist without drowning each other out or causing clipping. But even with that being said one shouldn't rely solely or mostly on panning to achieve clarity. I've found that the perfect balance of EQ, compression, and panning working in conjunction can enable some of the most professional-sounding separation and clarity. Just like with EQing and compressing, less can be more here. You can pan a track out wide, but keep in mind that panning can also subtly change a sound's transients (shape) and also how it sits in a mix.
Saturation
Unfortunately I do not have as good of an analogy to describe saturation in a way that is easy to understand as a novice, but what I can say is that saturation can very much help with beefing up a sound without losing too many dynamics, or even just adding some cool harmonics that weren't there before. This is because saturation is actually distortion, and light distortion of an audio signal can usually result in some pretty pleasing harmonics that weren't there before. Again, less is more here. Saturation can be pretty effective as a last or next-to-last destination for your signal or even entire master track in order to add some subtle but cool dynamic movements that give a sound character and warmth.
Delays & Reverb
I've primarily found delays and reverb to be useful in adding a life-like, right-in-front-of-you type sound and also for engineering / decorating what I like to call the "soundscape", which is the overall available stereo width outside of the general width that most of the rest of the sounds are occupying.
One of my favorite, most used delays is Ableton's ping pong delay which I use to create some cool, dream-like harmonics and sounds. Probably my favorite thing about delays in general is how you can create almost an entirely different sound that isn't distorted in anyway since you're not messing with the gain of a track. At least for that delay I've found that increasing the Dry/Wet past 25% can result in a pretty noticeable reduction of track volume as the sound's signal gets dispersed into the soundscape, so to make up for that I usually increase the track gain by a few dBs.
Some tricks you can use with delays is to use them to add stereo width, create an atmosphere, and make a track sit back in the mix, and sometimes even tame harsh frequencies (if your delay has a built-in high- or low-pass filter). Although I really wouldn't say that is a go-to solution for taming harsh frequencies, it's more so an effect that can happen if you have a high-pass filter enabled.
Mastering
\**I'm writing this a few hours after initially posting this because a few people mentioned in the comments that I didn't touch on mastering, which is an honest mistake on my part. I rushed this post a bit toward the end because I had to be somewhere****
For those who don't know, mastering [a single track] is basically the process of putting the finishing touches on a mix, generally by using some combination of compression, EQ, limiting, and stereo enhancement in the master buss. By doing this you're able to unify the elements of a mix even more so than they already are, better establish the overall dynamics, and most importantly increase loudness to "radio-ready" levels.
The phrase 'mixing and mastering' is often used in conjunction with really just mixing, when mastering is said by many to be a completely separate art in and of itself. To be honest I think it was a bit misleading for me to say I have five years of mixing and mastering experience...what I definitely have is five years of mixing experience, with some what you could call 'mastering' experience. I say this because there is a difference between mastering a song and mastering an album. When you only have to master an individual song, all you have to do is bring the elements in that track into coherence and polish things off. But when you have to master an album (which I don't have experience doing) that's a lot different...I would imagine that achieving a uniform sound across all tracks in an album that may have been recorded with different equipment, mixed differently, etc. without losing the essence of those tracks is a pretty daunting task.
With that said, I will offer some techniques that have worked really for me:
- Once I'm happy with my mix and everything sounds pretty good together, I'll increase the gain in the master until it sounds close to 'loud enough'. Of course I know that 'loud enough' is very ambiguous and subjective and there are meters you can read to determine loudness, but I guess what I mean is increasing the gain until I fill up my headphones a bit more, but I'm not anywhere near close to clipping and my dynamics aren't compromised. If I find that I still have a lot of headroom after increasing the gain, but now my dynamics have fallen out of place, I will fix that by adjusting the compressor settings, mostly by lowering the ratio. I could see someone arguing here that you shouldn't use the master compressor to correct dynamics after increasing the gain but it's worked well for me thus far. If there is someone that knows of a different way, objects, would like to murder me in my sleep for suggesting this method, please let me know in the comments.
- Finally after lightly compressing (long attack, longish release), I will add a little saturation. Again placing emphasis on light compression...you want to glue all the elements of the mix together without changing the dynamics...unless you are trying to change the dynamics, as I discussed in the last paragraph.

Last Words / A Few More Tips to Take With a Grain of Salt

Like I mentioned, with the bulk of the knowledge / approaches I've shared here, my sound quality has increased pretty substantially to the point that I have been creating now more so than ever. I know one thing that held me back from producing more in the past was the fact that I just didn't know my way around my DAW and it was incredibly frustrating trying to bring the vision I held in my mind into reality. But now that I have this knowledge, I can mix and master a track in as little as a few hours or a day, rather than either multiple days when I first started or where I would just move on from the song completely and leave it unfinished because the shape, muddiness, and lack of dynamics had gotten to a certain level and I didn't know how to correct it.
- Another thing I would strongly recommend is to take breaks. I know it can be tempting to work on a mix for hours upon hours on end, but ear fatigue is real and can contribute to making poor decisions down the line as you can't hear certain things / problems as well as you can when you've given your ears time to rest.
- In general, and to sum up of all my "secrets" to getting a decent sound, when I start working on a mix I will gather / record all elements I plan to have in the mix and establish gain levels before I start doing anything else so that I can set the dynamics and shape early on. If you wait until after you've applied a bunch of effects on other tracks in the mix before you add another layer, you may end up with clipping issues that arise because you didn't properly compensate for the added gain in certain frequency ranges.
- At least in Ableton and with my iZotope Neutron 2 plug-in, I noticed that even if I have a compression plug-in applied to a track but with no threshold set, it would still affect my overall signal in a very subtle way. So if you want to minimize the probability that your mix will become overly distorted, thin, and anti-musical be sure to pay attention to how many compression plug-ins you have turned on and what their Dry/Wet levels are because I've found that they all actually can build on each other and produce an undesirable, thin "compressy" sound once everything is mixed.
- I think it's generally good practice to be constantly turning devices / plug-ins on and off, especially if you're a beginner, to see if the work you're doing in that plug-in is actually making your sound better or worse. It can be easy to think for instance, that adding a compressor and making things a little louder is making the mix sound better, but once you turn it off you realize the shape / dynamics / clarity of your sound was compromised. It doesn't mean that you can't use that plug-in necessarily, in fact all if means in most cases is that you need to adjust some knobs or input / output gain levels in order to reap the benefits of that plug-in / effect without compromising the integrity of your mix.
That's everything I can think of that I wanted to share. I hope this advice helps someone and can save someone some time trying to figure these things out. I know if someone explained things to me in these ways before I would have learned much more quickly.
submitted by inner_smile to WeAreTheMusicMakers [link] [comments]

Lockdown 3.0 Things to do, plus help and support.

Disclaimer I want to thank everyone for the gilds, replies and suggestions. I just do not have time to reply to everyone, but I am reading everything. I am not sure how much bigger the thread can be, I already typed this but it vanished so I think I'm at the limit. I will try to keep updating, but I don't expect the thread to be up top for much longer and will likely vanish soon, so if you need anything save it.
Yes, it's hard, it sucks, it's depressing. It is something we all have to do if you want to see this virus go. Everyone knows the deal, too many think they're the exception but no one is. However, staying home is hard so maybe I can help at least one or two people with some incentives. I'll try to give links to some things that can help cure the boredom, and some support if you need it.
Most of this might be obvious to some, some might not even have internet and of course, money is a big issue, so I'll try to give some suggestions:
For streaming and on demand things such as Netflix et al, don't forget you can subscribe for free for your first month. This goes for most things in the list. If you are worried about putting in your payment details and forgetting to cancel a month later, don't worry! You can sign up and immediately cancel and you still get your free month!
For people who don't have a smart TV, you can buy a cheap Amazon Fire TV stick or a Roku box. The Fire stick can go as low as £20 often for 1080p. It will drop to £30 for 4k.
I picked up a 4k Roku device for £18 on Amazon once. It's fast and snappy. currently it's going for £33 for the 4k version. Having both, there is little difference between the devices. NowTV also do their own roku powered device.
Subscription based streaming sites that all offer 2-4 weeks free for first timers
  • Netflix *According to comments the second month is free.
  • Amazon Prime You can either get Amazon video on its own, or take prime with other benefits. I strongly urge those who use Amazon for buying off their store front to use [https://smile.amazon.co.uk/] as there is literally no difference except everything you buy amazon donates to a charity of your choice.
  • Now TV (I believe it's 7 days)
  • Disney+
  • Britbox
  • Amazon channels. I believe you can get all these individually but Amazon offers them as channels bound to your prime account, and they are again either free for a couple weeks (again, take them, cancel instantly) or very cheap. I recently subscribed to Starzplay for £1 for 3 months. It has some good shows on it like Fringe, doom patrol. It also has channels like Curiosity stream and shudder
If you have not subscribed to the any of the above, you can get a few months of free TV by signing up and cancelling instantly. I suggest waiting at least 5 minutes just to let it go through the system.
Some tips for Now TV. IF you already have a subscription, I've noticed you can get it cheaper by cancelling. When you cancel they will beg you to stay. Select "I can not afford it this month" and they should beg again, telling you what shows they have. If you say you still want to cancel, they'll beg one last time and offer you the subscription for cheaper. This won't work every month, but I've noticed they'll always offer it the first time, then again after a couple months. If you're subscribed to both films and entertainment do the most expensive one as it may not work both times (but it might!). You can also pick up passes from storefronts a lot cheaper sometimes, before I could pick one up on Amazon for £3 but, they seem to have cracked down on it. If you shop around (or if anyone knows of a legitimate store please let me know) you might be able to pick it up cheaper. Lastly, check their website and under your account they should have an "offers for you" section.
Completely free TV
If you do have a smart TV and/or device, there are some good free streaming apps. One I really love is called PlutoTV. I know this is on both Roku and the fire stick, as well as Ps4/Ps5 and xbox.
Pluto offers a bunch of live channels and now an on demand section, all for free. It has adverts but they are actually short (shorter than regular TV and fewer of them). Some of the channels are just streaming certain shows like Mythbusters 24/7 or Dog the bounty hunter, but it has a lot of old movie channels as well as 24/7 kickboxing and MMA. It also has a 24/7 poker channel I quite like.
Another one I like is Rakuten Viki however, I haven't watched it for a while as my fire stick is only 1080p and I have too many other devices attached. I believe it is on Roku but you have to jump through some hoops and have an account. The last I checked on the fire stick you did not. Viki offers a metric ton of Asian shows, mainly from Japan and South Korea but it does have chinese, Malaysian etc. It has subtitles. Some Japanese shows are hysterical, albeit weird.
Roku also do their own channels with free shows if you own a device.
For those who don't have a smart TV or a Streaming device, you can set up your own computer as a dedicated streaming device with Plex. It's been a while since I used it but I believe it now also offers free movies and TV.
Anime
If you are into Anime there is
The first 2 are free to watch, or offer premium without ads which you can have a trial with. Crunchyroll is the better of the two with more original choice for Japanese voice and subs, while Funimation has more Dubs. I don't believe HiDive is free to watch but you do get a 2 week trial. These are more exclusives than the previous two.
PC Centric software
If you are a gamer or like Audiobooks or anything that uses computers for things like music making, programming or graphic design
Humble Bundle offers, as per the name, bundles. A long running site that got bought out by IGN. It offers both single items and bundles you can buy individually/as a pack while also offering a separate monthly subscription for around £8-9. The subscription gives you 12 games on average per month. That's the simplest explanation but it changes somewhat as sometimes you get to pick 10 out of 14 games, or get all 12.
Humble bundle offers more than just games though. Every Tuesday they bring a new bundle of games, while Thursday (I "think) a new bundle of books. They very often have books from the Black Library giving you a ton of Warhammer books. Sometimes it's standard E-books, other times it's audiobooks. A few times a year they do bundles for graphic design, a typical bundle would include programs like Paintshop Pro Corel Painter etc, They usually go for £0.76 for tier 1 up to around £18 for tier 3, which would include 4-6 full titles with 10+ addons. They also often have Music making bundles or video editing software as well as Programming or video game development.
The bundles change often, they usually have around 11 bundles at a time that last for 20 days. Sometimes it's trash but they do often have some very good deals.
Fanatical offers the same as humble bundle except usually not as high quality, but sometimes they do have some incredible deals, and they are very very cheap.
Both humble and fanatical are safe, trusted and been around a long time, and they are NOT grey market key sites. They work with the publishers and developers. You can buy games both old and new for a lot cheaper than you would most other places. Unless it states otherwise, keys are usually for steam.
**BOTH HB and Fanatical (HB much more common) offer free games fairly often. The catch is linking your steam account to them (at least HB). It is safe however.
IndieGala is another site like above. Except, these are much much lower quality. However, they offer a metric ton of free games. Quality is low but it is legitimate, and a lot of free stuff.
Game Store Fronts
  • Steam This one is so obvious I didn't add it, but apparently many want me to. It is the best out there, and you can find almost everything, with fantastic deals.
  • Greenmangaming offers games cheaply. Again, not a grey market site (which are legal but unethical) and they sometimes do bundles.
  • GoG (Good old games) is a DRM free site run by CDPR, the makers of the Witcher 3 and Cyberpunk. They offer you games quite cheap and not needing DRM (such as Steam, Uplay etc which is less invasive versions of dodgy DRM from the olden days).
  • Epic Games Despite the controversy whether you care about their rivalry with valve, they offer free games ever week. Without ever having bought anything I have gained over 170 games. literally. Good games for the most part. They often give you £10 coupons as well.
  • Twitch Everyone knows twitch, but if you don't, it's a streaming service for watching gamers and girls with low cut tops accidentally bending over in front of the game. However, if you're signed up to prime, you get free games each month (and randomly between the set bunch).
  • Playstation Store Currently has January sales. Currently the free games for PS+ are for PS4: Shadow of the Tomb Raider and Greedfall. For the Ps5 it is Maneater
  • Games with Gold Bleed 2 and the King of Fighters XIII is available until Janurary 15th whilst little Nightmares is available until January 31st.
Gaming Subscriptions
Like the TV versions, you can sign up to these for a free trial (or very cheap). If you do sign up to only one at a time, it should keep you busy for a few months
  • Xbox Game Pass You can do this on both/either an Xbox or PC. If you sign up to the regular one, you can get a month (maybe three!) for £1. After you have done that, you can sign up to the premium version for 3 months at £1 a month. Most people know game pass, but you can download a large selection of games for free. The premium version gives you games with gold, allowing you to keep the games forever (but can only play with a subscription)
  • Ubisoft+ I'm not 100% sure if you get a trial or not. This allows a large collection of Ubisoft titles to play for £12.99 a month. Quite expensive but good if you like Ubisoft titles I guess.
  • EA Play EA's version. Goes by a ton of names I think, EA Access, EA Play, Origin Access etc etc. There's a couple of versions of this, and it is across all platforms (PS4/5, Xbox, PC) but not sure about the switch. I "think" the premium allows you to play on all platforms, while the cheaper one on a single platform, but I may be mistaken.
  • PS Now a once terrible service that is now actually very good. Allows you to download some Ps4 games to your PS4/5 and lets you stream a massive amount of Ps2/3/4 to your PC or playstation.
There's more like nvidia's service but you need the Shield device which is quite expensive. I'll leave it at that.
Audiobooks & Ebooks
  • Audible Not sure what the current deal is but if you are a prime member you can sign up for a trial and get a free Audiobook each month for 3 months. Some warhammer books are 48 hours long, 3 of those gives you a good 100+ hours of listening!
  • Comixology Another Amazon company, but lets you download some free comics I believe.
  • Marvel Unlimited No experience with this. ItFuckingWont wanted me to add it. A subscription service for Marvel.
Education
  • Sign Language BSL here No experience myself, suggested by n21brown and asked for a few times. Didn't know SL was so popular! Listed as "Pay what you can"
  • BBC's Bitesize here is apparently good for home learning. Again, no personal experience.
If you need some spare change
Okay, I don't generally bother with it, but maybe some of this could be useful to you. These are NOT a quick way to make a fortune. These are small things you can do over time for a bit of pocket change
  • If you have prime you can get a FREE FIVE POUND GIFT CARD by literally just streaming a song from Amazon music (which is included in prime) here is the details According to the comments it's only for select people, but it's worth trying If the link doesn't work for you just google "Amazon £5 coupon music"
  • Now, these sorts of sites have been around for years, I haven't used any other than talkInsights which I must have signed up to 10-15 years ago. Basically they send you surveys and you answer them. They are confidential and don't ask for personal details in the survey. You need 2000 points and you get £20. During the pandemic they've slowed down but I probably get around £40 a year. Not much I know, but it's an email followed by a quick survey ticking boxes. Depending on your answer sometimes you get screened out, I'm not telling you to lie but just be consistent with your answers and you should be able to work out how to not get screened. Some emails are only worth 20 points, others 200. It's slow to get to the 2000 but very quick to just answer a few questions.
  • Apparently beermoneyuk is a good sub to make some pocket change with.
  • There is also matched betting. I have never done this, I don't have the patience but from what I've read, it's legitimate, it works and you can make a fair amount of cash from it so long as you do it correctly, and there's a ton of guides. I mention this because people stuck at home could get into it and as long as you're careful (I.E not entering in the wrong numbers) it's risk free AND it pisses off the betting shops. It seems people in comments have had success with it. Disclaimer A couple have complained about gambling. This arguably is not gambling. If you are susceptible to addiction do not do it. However, it's argued that there is no fun or buzz in this, and it's a very tedious and time consuming thing. Others argue you can't make the same money anymore (People were making thousands, now only hundreds if that). It's risk free providing you know what you're doing, the risks are user error, such as entering the wrong numbers. Someone pointed out that due to the lockdown, bets could potentially be cancelled due to sport stopping. So use on a side of caution. We're (mainly) adults so I'll leave it up just because this doesn't have the excitement of regular gambling.
  • Microsoft Rewards This is an easy way to make pocket change doing very little. Most people have a MS account. The rewards program offers you numerous ways to grab points, by playing free to play games, answering small questions (you don't even need to answer most of the time, just open the link and shut it) and by using bing and searching on it. I've gotten 20k points JUST by answering questions over a couple months. There are many rewards but you can grab a £5 gift card for 6k for example, or a month of game pass (and AFAIK you can make points playing the games)
  • Google rewards Someone mentioned this in the comments. I have not used it, so can not give any input on it. Sounds similar to TalkInsights which I linked. Google states "Complete short surveys while standing in line, or waiting for a subway. Get rewarded with Google Play or PayPal credit for each one you complete. Topics include everything from opinion polls, to hotel reviews, to merchant satisfaction surveys. We’ll notify you when a survey is waiting."
That's it for now. I will try to update as I go along. A long post but I hope that it can help some of you with finding something good to do that's free, cheap or a bargain. I do suggest getting prime, especially since you get free music, free delivery, free TV and music and free video games each month. In fact, there's a ton of perks and I feel I've gotten way over the cost investment.
Hope it helps someone at least
PartTimeCrazy said if you bought an Apple product you get 3 free months of Apple Arcade and Apple TV free for a year
fakehunted is upset I didn't mention wanking. Tesco have 225 sheets of Tissue for £0.75!
tale_lost suggested Project Gutenberg for a collection of free E-Books
Learning Language
Unfortunately, I don't have time to check every link listed so I will link the comments:
Togtogtog Gives a lot of links for Spanish
Board & Tabletop games
Corporal_Anaesthetic has made a list of Board games
ilyemco suggested these
HEALTH
I'm not a doctor! But if you're a smoker, something I strongly suggest is to quit. I struggled for years but in the first lockdown I quit, technically. I haven't had a cigarette since, however, I do that silly thing millennials do. I vape, but, it made quitting extremely easy. I would not have been able to do it if it wasn't for 88Vape They sell extremely cheap liquids at £1 each. You can find these in B&M but you can pick up 25 for £20 or buy your own mix.
Vitamin D deficiency has been said to be a big problem for the virus. I'd suggest (again, not a doctor!) that you pick some up. Tesco do a 3 for 2 deal. So you can pick up 270 tablets for £7.
If you are vulnerable you MIGHT be able to phone tesco and get put on their delivery saver list (currently it's paused but phoning may help. At the very least they might give you a priority slot. I did this for my mum, we didn't shop at Tesco but I phoned for her, and they put her on with no hassle, so she can always get a delivery.
HELP & ADVICE
The lockdown Rules.
Reasons to leave home include:
  • Work or volunteering where it is "unreasonable" to work from home. This includes work in someone else's home, such as that carried out by social workers, nannies, cleaners and tradespeople
  • Education, training, childcare and medical appointments and emergencies
  • Exercise outdoors (limited to once a day). This includes meeting one other person from another household in an open public space to exercise
  • Shopping for essentials such as food and medicine
  • Communal religious worship
  • Meeting your support or childcare bubble. Children can also move between separated parents Activities related to moving house
I want to add, if you are in danger you are also allowed (and must!) to get away from the situation for some reason, BBC seems to have missed this very important thing (or I am blind)
Support
FOR THOSE SHIELDING YOU CAN CONTACT THE ROYAL VOLUNTARY SERVICE. These people helped my mother with picking up her medicine from the chemist. They were very helpful and went out their way to keep in touch and do it immediately. (It's the only experience I have with them though)
_riotingpacifist wanted these links added, but I simply just don't have the time to vet and check all the suggestions here, so I will link as is:
Update:
Digital Art
These are Free
  • Krita Arguably the best in my opinion. It has a load of options, brushes and a decent UI. It works fantastic with a tablet.
  • Gimp This is a decent program but last I used, the UI was a pain, and it isn't so user friendly while misses features, but it works, and it is possible to do some incredible creations on it.
  • Medibang Paint This is slightly geared towards Comics and Manga. I really enjoy using this with my drawing Tablet. As far as I know, it also for regular tablets for Android/Ipad and is free.
You can pick up a drawing tablet on Amazon quite cheap these days! Small ones that are just a black slate such as the wacom ones are good but takes some practice to get use to, but very worth it if you can't afford a dedicated drawing tablet with a screen.
Office suit software
A couple of free applications for word processing, spreadsheets etc.
  • LibreOffice This has most the average user would need to write their own books or to work from home. There's not a huge amount of difference between the two I'm linking (since I last used anyway) so it's more for preference.
  • Open Office You can pick this up here and again, like above it's just preference.
Music Making
I'm going to direct to matthewharris806 for some links as all the programs I've used like Reason are expensive, or cheaper stuff in bundles such as Magix software.
Games development
D_Dad_Default gives some links for that here
submitted by MrSoapbox to unitedkingdom [link] [comments]

EVERYTHING YOU NEED TO KNOW ABOUT VITA PIRACY AND HOMEBREW (31/12/2020). CHECK THIS BEFORE POSTING!

Hello all,

I have compiled some resources here for those who may have questions or who may be in need of an in-depth guide. This thread was made as the [last "FYI' thread], byInquisitionImplied had become locked due to reddit's 6 month time limit before a thread becomes archived. I volunteered to make this thread as I had some free time, and I am grateful to have been able to build on the work of the previous megathread.

If there are suggestions for further content please do not hesitate to let me know in the comments below and I will add those suggestions to the main post.

It is expected that you read this pinned post before posting. Any post asking for or about material included here will be deleted and the poster will be issued a warning

[MOST IMPORTANT INFO]

vita.hacks.guide is a good website to help you with hacking your vita
• Nopaystation has been moved to the sidebar
• Those on the discord guide can help you if you want to mod a game and wonder where to begin.
• Every PSVita mod created (also include translation patch) is listed here
• I made a troubleshooting guide which should helps with most of the problems you could encounter as well as some tutorials here


[NEWS]\*
• [June 22] Thread optimizer by graphene is released
• [June 25] HENlo is announced
• [July 16] A legal shader compiler is released. Useful for emulation and port/homebrew games
• [October 27] re3 port of GTA3 released by Rinnegatamante, TheFlow and the re3 team
[EMULATORS]
mGBA - GB/GBC/GBA emulator
RetroArch- Multi-system emulator (CSP2/Saturn/MegaDrive/PS1/NES/etc), individually installed by core
SNES9x - Standalone SNES emulator
DaedalusX64 – a N64 emulator for vita
Flycast – a Dreamcast emulator
pfba – an arcade emulator
[HOMEBREW]
AccountSwitcher - Switch between multiple psn account
AdBlocker - Delete the ads in the multi-tasking menu
Anti-Blacklist - Enable all games for play on the PSTV
Lua Player Plus+ - First Lua Interpreter for the Vita
Moonlight - Stream from your PC to your Vita (Nvidia GPU required)
PSVita DB Theme Installer - Install custom and official themes
RegistryEditorMod - Edit adhoc username, disable sleep mode, etc.
Savemgr - Backup and share your saves
VHBB/Easyvpk - Download homebrew from your Vita
NOBORU – Manga reader for PSVita
ThreadOptimizer – Use the 4th cpu of the vita for more performance.
VITAlbum – A Photo Gallery app so you can view any image format
IMCunlock – Create an internal partition for fat psvita
ITLS-ENSO – Add TLS 1.2 support for the PSVita to browse more websites
VitaIdent– Show useful info about your vita
Yamt - Storage manager plugin customizable and loaded by the bootconfig
Enso EX - Customizable enso with script support, intended for advanced users
PSP2BatteryFixer - Fix errors about wrong battery % or weird shutdown
mincg - Change the factory version
Modoru - Downgrader for PSVita
Cex2Rex - Testkit Installer for PSVita
[HOMEBREW GAMES]
Zombiebound - Inspired by Call of Duty Zombies
Tropical Zone - Shooter game on a island
VitaFighters - Street fighter like game
Pingo - A puzzle game, paint the whole level with as little step as possible
Super Drone Racer Ultra - Retrowave style race game
Speed Run Vita - Parkour game
More can be found in vitadb under original game section
[PLUGINS]
Revita - Remap buttons for individual games and trigger actions
DownloadEnabler - Download any file extension to your Vita
RePatch - Patch your encrypted games (cartridge, digital download, NoNpDRM/pkgj)
VitaCheat - Cheating tool for the PSVita
Screenie - Take uncompressed screenshots (.bmp format)
Shellbat - Display your battery percentage on the Livearea
PSVshell - Change your Vita's clock speeds/overclock the CPU to 500mhz (saves profiles on a per game basis), display framerate/ battery percentage, cpu usage.
VitaGrafix - Change the resolution and framerate of many Vita games
UDCD-UVC – Allow streaming your vita screen to a PC (or a TV)
MiniVitaTV – Allow you to use a DS3/4 controller with your vita
[TOOLS]
AdrenalineBubbleManager - Create Livearea bubbles to launch your PSP content from
FAGDec - Decrypt eboots/modules for modding and prepare games for lower firmwares than they require. Tutorial on how to mod here under eboot modding
VitaGameUpdateChecker - See the latest update version for a game
UMDGen v4.00 - Trim/Cut unnecessary files from your PSP ISOs.
NPS Browser - Download Vita/PSM/PSX/PS3 games+DLC and much, much more!
pkgj- freeshop for the Vita. Download games on to your Vita
[MISC]
"Premium" Crunchyroll - Watch anime without ads! (the dramas are still not accessible with this)

I have also included an FAQ in this guide for those who may find it useful;

[FAQs:]
Q: Can I pirate Vita games?
• A. You certainly can, and it's possible on a 3.60-3.73 Vita
Q: Can I downgrade my Vita?
• A. Yes, with modoru.
Q: What's the best firmware to use?
• A. The only differences are that 3.60 and 3.65 are Enso compatible, 3.68-3.73 is not. And that 3.60 has a much easier method to exploit it over 3.65 and 3.68 but also the webkit makes it easier to save you from troubles that can arise as we don’t need a memorycard, psn access or a qcma. I highly recommend people to choose that one. Note that if you have a fat (OLED) Vita, you will need an official Sony memory card in order to use the 3.65 and 3.73 exploits as they require internal storage. If you’re in 3.60 you can use mlthaku
Q: Can I play games with a firmware requirement higher than what my current firmware is?
• A. Yes, you can, thanks to 0syscall6.
Q: What games can I pirate?
• A. Any game out there.
Q: What's the fastest way to play pirated games?
• A. Upon getting your Vita, install the NoNpDRM plugin to the ux0:tai/config.txt or ur0:tai/config.txt (depending on if you are using SD2Vita or not), then install pkgj.
Q: What about PS1 and PSP games? Do those come in .vpk/.pkg files?
• A. PS1 games can be converted into an eboot to be used with Adrenaline or can be left as .bin/.cue for use with Retroarch. PSP games need to be in .iso/.cso format to be used with Adrenaline. You can also see if they're available in pkgj
Q: I require assistance, can you help me?
• A. Yes sure, but first read the faq, if your question is about a generic issue (plugins not working, hack installation, downgrade) check first the troubleshooting guide and ask help in the VitaPiracy discord where people are available to personally help you. If you feel that your issue is not generic or complex, make a post about it. For exemple, "nonpdrm is not working help" shouldn't need a post. "I haven't touched my Vita since 2009 what updates do I need" are ok
Q: How do I install Adrenaline to play PSP/PS1/PSP homebrew?
• A. Here's the github for Adrenaline
Q: Can I still play games I downloaded from PSN or use my cartridges?
• A. Yes.
Q: How do I update my game?
• A. With NoNpDRM dumps, you can use the Livearea to update your game. If you're using the anti-blacklist hack on your PSTV, you can download game updates with pkgj without having to disable the blacklist
Q: My PSTV isn't installing a Livearea update. How do I fix it?
• A. If you have a antiblacklist hack installed, it may prevent installing for some games, but certainly does for games originally not allowed. Disable the antiblacklist hack to install the update.
Q: How do I know if a game update requires a certain firmware?
• A. Use VitaGameUpdateChecker
Q: What is NoNpDRM?
• A. It's a plugin by TheFloW that lets you play encrypted, untampered Vita games. Read more about it here
Q: What differences are there between Vitamin, NoNpDRM, and Maidump?
• A. See this chart
Q: What differences are there between 3.60 Enso, 3.65 Enso, and h-encore
• A. See this chart
Q: Can I transfer my saves if I'm still on Vitamin/Maidump dumps to be used with the NoNpDRM plugin?
• A. Yes. savemgr is a useful tool to easily backup/restore your saves. Alternatively, you can backup your savedata folder in ux0:use00/savedata.
Q: My dumps are currently Maidumps. Should I swap them out to play with the NoNpDRM plugin? How do I do that?
• A. You'll be fine with sticking to Maidumps if you're updated to the latest version possible and used the method to prevent your saves being wiped after you resume your Vita from sleep (detailed in "Q: I lost my savedata after I started my Vita up from suspend mode!..."). To swap the dumps, you can either use savemgr or manually copy/paste the game's savefolder (ux0:use00/savedata) to backup your saves before deleting the game in question to restore it after downloading and installing the NoNpDRM rip
Q: How do I rip/play games with NoNpDRM?
• A. Use this guide
Q: Where's NoPayStation and how do I use it?
• A. You can find a bunch of links to games, the tool and a tutorial here
Q: How do I use pkgj (freeshop for the Vita) to download games right on to my Vita?
• A. Making sure you have NoNpDRM working prior to this, get pkgj from here and install it.
Open the app, and refresh (triangle to open the menu, then select refresh) and you will be able to select which game you want to install.
Note: You can press L when a game is highlighted if you want to download its compatibility pack (0.31 pkgj or higher). You don’t need that if you use ref00d/0syscall6
Q: I've installed pkgj, but it does not work. It says "install failed" when trying to download the game.
• A1: Your NoNPDRM plugin might cause this issue. Check your config.txt and make sure the plugin is listed there correctly.
• A2: Try changing the plugin's path in ur0/ux0:tai to "ur0:/tai/nonpdrm.skprx" or "ux0:/tai/nonpdrm.skprx", wherever it's placed (It's best to keep all plugins in ur0: and keep a backup in ux0:).
• A3: There is an issue with size (you need to check it out on pkgj's github, I'm not sure) some people are experiencing.
• A4: If everything fails, it may be that the zrif is invalid. Use NPS browser on your PC instead (as a bonus you get access to PSP/PSX/PS3 titles and DLCs (including Vita DLCs)
Q: Can I delete my game, but backup my saves?
• A. Yes, use savemgr.
Q: How do I mod NoNpDRM games?
• A. To mod games, install RePatch and treat ux0:repatch as ux0:app, then put your decrypted, modded files in the correct file path. Follow these github instructions for savemgr. For mods that require a modified eboot, follow the tutorial for modified eboots
Q: NPS browser is giving me "PKG Decrypt Err!" on everything
• A: You are probably using pkg2zip parameters with pkg_dec. You should download pkg2zip and use it instead in order to use all of NPS browser's features.
Q: What else can I do with my Vita?
• A. Some other things you can do are transfer files using a FTP client or direct transfer using Vitashell 1.60+, configure controls past the game's options, modifying game files (undubs, translations, graphical hacks, etc.), playing PSP/PS1 games with native emulation, use microSDcards as storage, or whitelisting your PSTV to play all games.
Q: Where do you find the "refresh livearea", "mount uma0:", and "refresh license database" options in Vitashell?
• A: While viewing all partitions (ux0:, ur0:,...), press triangle.
Q: Can I play online, download, and update my games?
• A: You can update your legitimate games regardless of your firmware. As far as online is concerned, PSN spoofing still works, so you can use the PSN store, sync trophies, play online, etc.
Q: I'm not going to bother with Playstation network services. Can I use a Vita without having an account?
• A: Yes, you can set up a trial account when you set up your system.
Q: Can I use a USB as storage with my PSTV?
• A. Yes. It needs to be formatted to FAT32 and you need to be using Vitashell 1.60 or later. For your first time using it, when viewing all partitions in Vitashell (ur0:, uma0:, etc), press triangle, mount the USB as uma0:, disconnect and connect the USB again if it asks you to, press triangle again, and mount it as ux0:. Making sure you have Enso installed, use usbmc_installer so that the USB will be mounted on boot every time.You can also either use storagemanager using the UMA option in the config (for exemple set UMA=ux0 in storagemgr_config.txt) in order to mount the USB storage as the memorycard at boot
Q: "MicroSD cards as storage? How do I do it?"
• A: To use a microSD card on your Vita, You will an adapter that will need to take up your cartridge slot or one that will replace your 3G modem (only for the 3G Fat model). I am only aware of Yifanlu selling those type of adapters, but here is a thread for one of the latest SD2Vita designs. They've yet to ship, but there's a place to look. Check the other pinned message for other adapters. Use this guide from cfw.guide to use it.
Q: "How do I upgrade from my memory card/internal storage to a SD2Vita?"
• A: Make sure you can view hidden folders and unhide protected operating system files in your Windows' folder options (picture), then back up all the files from your memory card and ur0:shell/db/app.db (which you can access by opening up a FTP server with Vitashell if your Vita's not in safe mode) so that your bubbles are in the same place. You can copy the entire memory card to your PC using Vitashell. After that, copy everything onto your microSD card (provided that you formatted your microSD card correctly as pointed out in the Wololo tutorial.
Q: How do I move to a bigger microSD card, say 128GB to 256GB?
• A: It's the same deal as upgrading from an official memory card to your SD2Vita card, except you obviously don't need Vitashell to move files across the memory cards. Another thing to take into consideration is that you need to manually set the cluster size to 64kb since the size of the microsd is bigger we need to adjust it.
Q: Where do I put PSP/PS1 games?
• A: PSP games go in ux0, ur0, or uma0:pspemu/iso/[isoname].iso. PS1 eboots go in ux0, ur0, or uma0:pspemu/PSP/GAME/[GAMEID]/EBOOT.PBP If you have put it on uma0: ur0: you need to change the memory stick path in adrenaline settings to ur0/uma0 (long press PS button to open the quick menu, then press settings button for adrenaline)
Q: "Where can I get normal PSP ISOs and special modified ISOs (translations, etc.)?
• A. You can use Emuparadise with a workaround script for normal ISOs and NextGenRoms for modified ISOs. There's also a spreadsheet that has some links still active (backup to that spreadsheet)
Q: How do I launch my PSP games from the Livearea just like a PS Vita game?
• A. Use AdrenalineBubbleManager
Q: How do I install .vpks without needing double the space of it?
• A. .vpks are basically renamed .zip files. Either rename them to a .zip for extraction or use an extraction program (I use 7-Zip) to extract the .vpk as-is. You can then install it as a folder in Vitashell
Q: I lost my savedata after I started my Vita up from suspend mode! What happened?
• A: Vitamin and Maidumps required a work around for games to work, so their metadata gets messed up. Savedata can as a result disappear from these dumps. You can check ux0:use00/savedata_backup and see if your save is there. To stop this from happening, create a folder in ux0:use00/savedata and rename it to "list.dat".
Q: Will I get banned for playing online with pirated games, syncing trophies with pirated games, or using any PSN service with spoofing?
• A: No, you won't. There haven't been any reports of bans as a result of any of these activities, but there have been unconfirmed ban reports of syncing trophies with a pre-release vpk of the US Criminal Girls and a developer build of Adventure Time: The Secret of the Nameless Kingdom back in November-ish and September, respectively. Another case of temporary IP bans came as a result of the near app excessively pinging Sony's servers. At this point, there's no chance of you getting banned.
Q: I've been told that the Vita has no games. Is this true?
• A: If all you care about are exclusives, certain Vita publishers (Spike Chunsoft, Koei Tecmo, XSEED and NISA) have been porting their Vita titles to the PC, with the most recent being Valkyrie Drive and Danganronpa: Ultra Despair Girls. Some Vita ports (Virtua Tennis 4, Rayman Legends, and Dead or Alive 5+) have content exclusive to the system, which make them worthwhile to visit. Gematsu has a very accurate list of the status of the exclusives. Otherwise, the system has quite a few strong ports. It's weak in some genres, like racing games or first-person shooters, but is very strong in role-playing games and anime tie-ins, so your mileage will vary.
Q: Will oclockvita/VSHMenu damage my system?
• A: No. Sony kept the system underclocked from it's maximum clock speeds. Oclockvita and VSHMenu only take the Vita's clock speeds to the maximum allowed by the Vita's SoC.
Q: Do I use Lolicon or PSVshell?
• A: PSVshell should be what you need. It’s a better lolicon version
Q: I have heard about or have experienced a savedata error which made me lose my savedata! What can I do to keep this from happening?
• A: If you're using only NoNpDRM dumps, you will not have this issue. If you're using a Maidump, use this method to keep it from happening again.
Q: I want to request a dump, translation, or save file. Do I just make a thread on that?
• A: No, you need to use the correct thread underneath the subreddit info. Making a thread will result in the post being deleted and a warning.
Q: I need help with an emulator. Can I ask about my problem here?
• A. Emulator discussion is better suited over at vitahacks.
Q: Can I post anything I create on Vita here?
• A: We'll make an exemption to the rule here (yes, even with uncensored mods). If you think it'll better suit this subreddit instead of vitahacks or just want to cross post, go ahead. This subreddit has several thousand people subscribed to it and we don't want to deny community created creations that exposure. 99% of things will be allowed. You'd have to make something like a bricker vpk for it to be denied from this subreddit. If too much stuff gets posted, however, we'll dial this back and remove more lesser quality or less relevant creations. Lastly, try to post it when it's as finished as possible. ;)
Q: Can I post a thread asking for help with my creation?
• A: Translation and mod threads are 100% acceptable here, but you need to know what you're doing and/or have at least some part of it done. You can also ask in vitahacks.
Q: What letters in the game's ID (ex. PCSA) go with what regions?
• A: Here's a guide for that
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Steam - How to install any game on steam without downloading

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